# Exploring things to "assetize"

**URL:** <https://forum.flow.com/t/exploring-things-to-assetize/411>\
**Category:** Product & Ideas\
**Created:** [July 16, 2020, 3:43am UTC](https://forum.flow.com/t/exploring-things-to-assetize/411 "2020-07-16T03:43:14Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![zee](https://avatars.discourse-cdn.com/v4/letter/z/df788c/32.png) [@zee](https://forum.flow.com/u/zee)\
**Post date:** [July 16, 2020, 3:43am UTC](https://forum.flow.com/t/exploring-things-to-assetize/411/1 "2020-07-16T03:43:14Z")

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Hi! Thanks for reading my idea. Inspired by Cryptokitties, superrare and sorare, I believe a successful NFT project will have the below ingredients:

- natively digital assets: no need for oracle, easier to execute
- a digitally native audience: less education
- usefulness: asset has to be “useful” i.e., breeding in cryptokitties, fantasy football in sorare, or serve to stroke ego in superrare

Here are two ideas that I thought of:

- influencer (e.g., streamer) -issued digital collectible
- cross-game collectible

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**Author:** ![ebreuers](https://sea2.discourse-cdn.com/flex022/user_avatar/forum.flow.com/ebreuers/32/42_2.png) [@ebreuers](https://forum.flow.com/u/ebreuers)\
**Post date:** [July 16, 2020, 5:18am UTC](https://forum.flow.com/t/exploring-things-to-assetize/411/2 "2020-07-16T05:18:40Z")

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Hi @zee 👋

Cross-game collectible sounds neat! The idea of looting/achieving something in one game which unlocks a new experience in another game would be fun to explore.

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**Author:** ![zee](https://avatars.discourse-cdn.com/v4/letter/z/df788c/32.png) [@zee](https://forum.flow.com/u/zee)\
**Post date:** [July 16, 2020, 6:41am UTC](https://forum.flow.com/t/exploring-things-to-assetize/411/3 "2020-07-16T06:41:42Z")

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Hi @ebreuers Eric,

Cross-game collectible is certainly a neat idea, but fairly hard to execute, and will tamper with each game’s own economics. It could be something that does not interfere with in-game performance, such as skins. It’s something that requires significant partnership effort though, and requires some initial strategy to gain traction. Would be interesting to explore for sure. Imagine a world where gamers crave for certain skins like how people offline crave for collectible coins and stuff!
